![]() ![]() You can also create a brand new collection from there.Īnother major benefit of collections for architectural modeling is the ability to nest them. It will show a small menu with all available collections. Select any object(s) in your scene and press the M key.Click and drag the object name and release it over the desired collection name.All objects you create will go to the active collection.įor existing objects you have several options to move them between collections: You will see a faint circle around the collection icon. That is simple! You must left click in the collection name. The ability to assign names to collections is a significant benefit when comparing to the old layers system - no more guessing about where your 3d models. For instance, in architectural models, we can have collections like walls, doors, windows and more. To add a new collection you can right-click in the Outliner and choose “New.”ĭouble-click on the new collection to set a new name. Just like in Blender 2.79 you could get a full project with only a single Layer. You can start creating objects in Blender, and they will go to the “Collection 1” if you don’t create any other collections.įor those of you that don’t want to get organized and productive, you can work all along with the default collection. Your new file in Blender will start with a “Collection 1” that has all objects from the default scene like the Cube, Camera, and Lamp. To get started, every scene in Blender will begin with a default Collection called “Scene Collection.” Let's take a look at how you can use the feature for architectural modeling in Blender 2.8. If you are coming from Blender 2.79, there are similarities and significant differences between Layers and Collections. Instead of layers we now have Collections.īefore we proceed, you can learn more about collections and Blender 2.8 in my new book: Blender 2.8 Quick Start Guide. In Blender 2.8 layers are no longer an option to do such a task. Save your work before attempting upgrading your rigs.For several years we used to organize 3d scenes in Blender using layers as a default way to split, hide, and organize scenes.There’s no guarantee rigs created in previous Blender versions will work correctly. Compatibility is broken for this release.When using the add-on Rigify, please note:. ![]() Rigs created in Blender 2.77 may still work. ![]() Rigs created in Blender 2.78 may not be compatible with 2.79.During the 2.78 series: IK snapping was partly broken.Changes to IK snapping may affect rigs that use non-uniform IK scaling.The text color contained in a layout.box() is now defined in User Preferences » Themes » User Interface » Box section.Some Interface Themes may need to be reloaded to work properly.blend files in Blender 2.78c and earlier may crash. blend files can’t be opened in earlier versions of Blender. ![]()
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